Once, over a decade ago, there was a game called System Shock. In that game, one took the role of the Hacker, who was stuck on a space station infested with cyborgified mutants and one very homicidal AI. Then there was System Shock 2, which is what I will be speaking of.
About two days ago I found the game on the wide reaches of the Interwebs. I acquired it. And I’ve been playing it. Now, mind that the following paragraphs will contain spoilers for the game, so be prepared. Though I don’t expect you lot to be the type to play survival horror games set in deep space.
So, here’s the premise. Roughly 40 years after the events of the first game (which ended with the Hacker destroying Citadel Station and its AI, named SHODAN), mankind has constructed its first faster-than-light spaceship and is preparing for its maiden voyage. The ship, named the Von Braun and piggypacking the smaller warship Rickenbacker, ends up near a planet called Tau Ceti V. This is where the game begins. I’ll be relating it in the first person perspective. Also, if you’re completely not interested, skip the next part.
———————————————————————————
It’s roughly six months after launch and I woke up in the Science lab, with a brand new and very illegal set of cybernetic modifications. Great. All of a sudden, there’s a voice in my head, claiming to be one Janice Polito, survivor and sitting in her locked-away office two decks above me. She instructs me to get the hell out of Science, otherwise I’ll be breathing vacuum in two minutes. I beat a very hasty retreat, yank myself a mighty monkey wrench off a dead guy and barely make it. And that’s when I see the pale guy begging to be let through a door. Polito speaks up in my head again, telling me that my cyber-rig, coupled with my latent psionic capabilities can theoretically pick up the psychic remnants of a person’s last moments. Great.
Polito tells me I need to get myself up to deck 4, so that we could formulate a plot against the infestation. What infestation? I find out when I open the door to the hallway and take a pipe to the forearm. The pipe is in the hands of what used to be a man, but now is a dead thing with a great big snake wrapping itself out of its burst ribcage, around the neck and into the head. The thing’s dead eyes and general expression of mortification are only made worse by the fact that while it’s trying to cave in my skull, it’s also telling me to run the fuck away. I would, buddy, but you’ve already got me in a corner. Seeing how, in the past five minutes, I’ve woken up to find myself horribly mutilated, almost got sucked into space, bossed around by a voice in my head and am now getting whacked by a guy-worm-thing, I am in a pretty fucking bad mood. So I put my wrench to work and crush my assailant’s skull.
The halls are splattered with blood, there are bullet holes in the walls and debris lying everywhere. I can hear the moans and groans of others of those mutated things. Polito pops into my head to tell me that I need to find some guy in Medical, so I head in that direction. On the way there, I trigger the ship’s security system (can’t believe that is still on) and have to fight off several mutants. Those bastards are slow, but when they get me with the pipe, it really hurts. And then I find that the power cell operating the door to Medical is dead. So I grab the cell and go to recharge it. On the way, I run into a few more mutants and a giant old man’s face on the wall. The face belongs to XERXES, the ship’s rather pleasant AI. While I’m fighting for my life, XERXES is helpfully telling me that there’s going to be a crew census tomorrow. Thanks, XERXES.
XERXES also happens to be in control of the security system. I don’t think he’s on my side. Unlike Polito, who keeps popping into my head and telling me to move along and generally guiding me on my path. She’s a bit terse, but I guess so am I. With Polito’s guidance, I make it to Medical. From there, I go through the crew quarters, looking for a man named Watts. He’s not in his office, so Polito instructs me to head over to R&D.
The whole place is crawling with mutants. The ship’s security system is completely and totally against me and every now and then, I hear a male/female/child/echo voice in my head, speaking as something that calls itself the Many and wonders why I assist the “machine mother”. The Many keeps offering me chances to join them, but I think they forgot to relay the offers to their grunts, cause they’re still trying to murder me horribly. And I’m starting to wonder who the “machine mother” is. The psi-specters are really disturbing. They’re ghostly pale, speak with a strange echo and are always despairing.
In R&D, I find more mutants and monkeys that shoot psionic freezing blasts at me. I find Watts’ office and him lying on an operating table, groaning. His last breath is used to tell me that the Many needs me as a host and that I must not succumb to them. With his final words, Watts dies right before me. I hear a familiar groaning coming from the way I came and know that I’m gonna have to fight my way out. The pistol I picked up earlier doesn’t have enough ammo to deal with two hybrids, so it’s down to them versus me and my nut-cranking buddy Walter. Walter’s come a long way from its humble beginnings. I’m so proud of it that I really wanted to introduce it to the hybrids. So I did. In a rather violent fashion.
On the way back to Science, I pick up a working shotgun from one of the hybrids. Since I’ve been saving up, I have quite a healthy supply of slugs for my new shooty friend. I head through Science and into Engineering, having finally found the log with the code for the door.
In Engineering, Polito politely informs me that I’m a stumbling idiot and need to move faster, otherwise the hybrids will catch me, rip off my arms and beat me to death with them. I have to re-start the ship’s engines and restore main power if I am to get the main elevator working again. Unfortunately half of Engineering is flooded with radiation, the other half is haunted by the hybrids. Great. I make my way to the shuttle bay, whacking hybrids with Walter and Melvin (the shotgun). I must get into Engineering Control, but somene called Sanger has locked it and sealed herself away in the cargo bay. Having done that (and killed several hyrbids and exploding robots along the way), I find that Delacroix (a scientist apparently trying to fight the Many and its control over XERXES and the ship) has locked it and I need a piece of equipment. Thanks. So I go and get it, then activate the Fluidics and clear out the radiation.
Something I saw along the way completely floored me. As I walked into Command Control to introduce Delacroix’s override into the main computer, I saw a specter of a soldier shooting himself so that the Many wouldn’t get him. His last words were an apology to his wife and kids, 67 trillion miles away on Earth. I felt for the man, I really did. And then I open the door to CC and see a hybrid playing football with his head. That snapped something in me. I strode towards the offending hybrid, ignoring its cries for me to run and save myself. Walter was hungry and by the gods, Walter was going to be fed. When I was done with the thing, there wasn’t more than a bloody pulp left on the floor. It finally hit me that these things were no longer human. They were monsters, pure and simple. It was my business to end them. And end them I shall.
With a new-found concentration, a sense of purpose and a seething fire in my heart, I head over to the engine core and boost up the ship. The Many speaks up several times, telling me of how the ship has such life growing inside it and that I should stop fighting them, reject the machine mother and accept the offer to become one with them. Fuck them. Sideways. With Melvin.
On my journey through these corpse and mutant infested corridors, I have come upon several audio logs. Most of them are from people who have simply been in the wrong place at the wrong time. Delacroix has made some rather amazing strides in striking back and, along with Polito, is one of my main allies in this god-forsaken place. But something worries me. It looks like the captains of both ships have given in and willingly joined the Many, along with several scientists. The way their voices morph into the chorused growl of a hybrid while they’re still talking is eerie, to say the least. I’ve also found a few logs by Polito herself and something has me pondering. The tone of voice in the logs is completely different from the one in my head. In the logs, she’s confused and scared. In my head, she’s composed, if a little irritated. It’s like a completely different person. Maybe the infestation has affected her worse than me.
Anyway, the engines and main power are now back online. The elevator’s working again, so I get in to head to deck 4. Alas, the shaft is blocked. I make it to Hydroponics on deck 3. Polito tells me there’s a shitload of the Many’s reproductive biomass clogging the elevator shaft and that I have to find a way to disperse it. Moving through Hydroponics, I stumble upon another one of Delacroix’s logs. She speaks of a substance called Toxin A, which seems to have a very destructive effect on the Many. With Polito’s help, I figure out that I need to find at least four vials of this stuff and disperse it in the deck’s air supply via the environmental control consoles. I proceed to do so, murdering the hybrids and midwives (cyborg women with a perpetual look of horror on their dead faces) as I go on my merry way.
During all that, Polito keeps calling me slow and insipid, even as she’s guiding me on my way. The Many and XERXES also keep asking me to join them in their collective happiness, which the machine mother could never provide me with. Both of the ship’s captains have fallen to their promises and I am looking forward to caving in their skulls with whatever I have at hand during the moment. I found a log by a woman detailing her transformation, at the end of which she tells whoever happens to hear it not to feel guilty about ending her. I didn’t. I felt nothing. I can’t allow myself the luxury of feeling anything for these horrible creatures, not before I’ve yanked Walter out of the ribcage of the last of them.
My efforts in Hydroponics aren’t in vain. Delacroix’s concoction burns through the biomass in the elevator shaft and I make my way up to Operations. I reload my shotgun with a fresh set of anti-personnel slugs, expecting to fill some hybrid bastards full of hot lead the moment I step off the elevator. Except there aren’t any. Ops, as far as I can see at the moment, is empty. Polito’s office is somewhere here. I find the bulkhead leading there and step through.
At the opposite end of a short tunnel, I see a body slumped in a chair. I rush over, wishing the situation was anything but what I knew it to be. I was right. Polito had shot herself. And by the looks of it, quite a while ago. Probably before I’d been released from Science. Just as it’s all starting to click together, I hear a stuttering voice saying “The Polito form is dead, insect!” The walls and floor melt away, leaving me and Polito’s corpse floating in darkness. All around me, new walls are growing. On every wall, there’s a face. A female face, the owner of the stuttering voice. A face I know from my history books as the reason behind the Citadel incident. SHODAN. Fuck.
Turns out that the Many is her creation. Back on Citadel, she was well on her way to perfecting them, when the Hacker ejected the station’s garden section. 30 years later, it crashed on Tau Ceti V, along with a dormant SHODAN. The Many grew, evolved and became too much for her to control. When the Von Braun arrived, the crew discovered the Many and brought it on board for study. It proceeded to take over the ship, murder or mutate the crew and generally be a pain in the ass. Meanwhile, SHODAN infiltrated the ship’s systems and stuffed me full of cybernetic modifications, planning on using me against the Many. So now I’m facing a choice: discard Walter and Melvin, step outside and let myself be assimilated into the Many or work with an AI with a massive god-complex. Fucking great.
————————————————————-
Okay, System Shock section over with. You can continue reading now.
In other news, I decided to see how I’d do acting as a normal person around here. I went out last night, intending to go to a bar, have a beer and improvise. My first choice was infested with 70-year old Finnish tourists. Seeing how they’re all roughly 45 years too old for me, I got out of there. No way in hell am I going to try and swindle myself into the granny panties of a woman who’s seen almost three quarters of a century pass by. So I looked for another bar. That, too, was infested. Swell.
I ended up in a small tavern that I’d been to once or twice before. Got myself a beer, enjoyed some music and tried to not get too mosquito-bitten. And just as I was finishing my mug, a guy came over and asked me if I was gonna step up and sing. Turns out it was the weekly karaoke night. I figured I even might. So I got myself another beer, sat down and watched as one after another, people went up there and sang horribly. Most went with Estonian classics (as in classic pop songs), some sang in English. In the end, I downed my second beer, carried the mug over to the bar, got on the stage, sang Black Sabbath’s Iron Man and walked out. The two beers had done a number on me and I was feeling the buzz. I made it home and turned in quite soon afterwards.
It was… well, interesting. I still can’t sing, but at least I’m not as screechy-horrible as some of those people. Although I still think I should’ve Rickrolled them all.
Whoa, that’s a whopper of a post.